And then He ask: - What is left between our dreams and our daily life reality?
VOID, I’m afraid, void - I replied -
This piece attempt to perceive the experience of the void as a metaphorical interpretation of both: the philosophical concept of nothingness manifested, and the absence of the digital infoxication now are living in.
With a subtle minimalistic approach, my aim is to create a work in which a fascination with the clarity of content and an uncompromising attitude towards conceptual and minimal digital art can be found. The work is aloof and systematic using a neutral imagery.
The notion of the Void is relevant to several realms of metaphysics and that’s why I question the conditions of appearance of an image in the context of contemporary audio-visual culture; representations and ideas. By applying this abstraction, I want to create an intense personal moment created by means of rules and omissions, “as a nirvana metaphor of our conciseness” acceptance and refusal, luring the viewer round and around in circles.
The Void is also prevalent in numerous facets of psychology, mostly in logotherapy, which is founded upon the belief that it is the striving to find a meaning in one's life that is the primary, most powerful motivating and driving force on humans.
A journey of self-reflection in a two-way installation where the senses can connect each other through technology to construct new interesting elements on the participant. The installation becomes a space to experiment with the overlapping physical and electronic realities and try to connect video, coding and the geography of space to create a practical experience and an observational piece within the use of this philosophical metaphor to understand a viewing of something metaphysical, or psychological act towards a perceptual understanding complete with physical experience.
I want to offer a space where the viewer might become able to make his own conclusions through this multimedia piece, putting him in a position of an active scrutinizer.
Using Processing to create the visuals and animations, Arduino chip with an HC- SR04 ultrasonic sensor to trigger the interaction. Ableton software to create the audio atmosphere.
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